
AEROSOL
Timeline: September 2025 – January 2026
Team size: 12 people
Engine: Unity
| ROLES | SKILLS |
| – Lead UI/UX – Level designer – 2D asset artist – Background/environment artist | – Unity – Github – Figma – Jira – Adobe Photoshop – Clip studio paint – Miro board |
Project aims:
Fsfmksmd
Video of the final project:
I put together a short show reel to highlight gameplay aspects and level design I contributed to.
- Level design
- Shop art
- UI/UX
- 2D assets
- Project management
LEVEL DESIGN
In progress
SHOP ART
in progress! 🙂
Spray paint shop background art




Fast food shop

Finished image:
In progress 🙂
UI/UX
UI concepts
In progress




Figma wireframe
In progress
Spray paint shop UI final
In progress
Ethical considerations
In progress
2D ASSETS
Fast food items






Cellphone icon assets








PROJECT MANAGEMENT
In progress..
Jira github etc
