UI PROJECT: SPELLCRAFT


Project aims:

This project explores the design of a potion crafting user interface for a witch themed game. To design an interface that is clear, fast and satisfying to use. A ui that is visually appealing and eye catching to the audience that draws the user to easily understanding the navigation.

I designed the UI in the style of a cozy crafting game where you are a alchemist/witch crafting potions using gathered materials. The system allows players to browse ingredients they have gathered, view recipes and brew potions.


Video of the final project:


  • User research
  • Art and assets
  • Figma development
  • User testing

USER RESEARCH METHOD

The method i used to gather information was an online survey on microsoft forms.

Participants: 16

Average completion time: 8 minutes

Ethics: anonymous, voluntary and no personal identifier

Research focus:

Was to gather info on players crafting habits, frustrations with current crafting systems and their preferences 

PERSONAS AND TARGET PLAYERS


ART AND ASSETS

POTION DESIGNS

CONCEPT DESIGN

In progress…

INGREDIENTS

POTION CREATED POPUP


FIGMA DEVELOPMENT

In progress..

Low fidelity block-out in Figma:

Creating the menu:

In progress..

FIGMA WIREFRAME


USER TESTING

In progress..


ETHICAL CONSIDERATIONS

In progress..